- Bowgun gameplay revolves around proper placement and good aim
- Different bowguns specialize in using different types of ammunition
- Always check the ammo compatibility of a bowgun before building it
Bowguns may not have the mechanical depth of most melee weapons in “Monster Hunter Rise,” but they still have a few things worth considering before taking them out hunting.
Like traditional bows, these weapons favor attacks from relatively safe distances. Instead of combos, bowguns rely on proper aim and placement in order to deal the most damage to monsters. However, not all bowguns are built the same, and these tiny differences can determine how each one is used.
Here’s a quick guide on how to use this weapon archetype effectively.
The damage done by both light and heavy bows is highly dependent on the ammunition they use. Not all bowguns have access to the same types of ammo, making this one of the key factors to consider when choosing which weapon to use.
Normal, Spread and Pierce are the three main types of ammunition that cause physical damage. Spread fires pellets in a shotgun-like cone, Pierce deals multiple damage the longer it stays inside a hitbox, and Normal just deals damage on hit.
Specialized munitions such as elemental bombs, cluster bombs, sticky bombs and cutting ammo all have their respective purposes and it is up to the player to determine when to best use them.
Reload, recoil and target deviation
Ammo also affects how quickly a bowgun reloads and how badly the user’s aim is affected, although this varies by gun model. When choosing a bowgun, pay attention to the icons on the ammo info screen. These show how the weapon handles the three stats listed here.
Note that recoil and target deviation are different. The former only affects how fast the gun can fire, while the latter makes the bullets veer left or right.
In “Monster Hunter Rise”, however, bowgun mods have been limited to only Suppressor, Long Barrel, Power Barrel, and Shield (for heavy variants). Players looking to increase damage from certain types of ammo or manipulate any of the three stats above should use armor skills instead.
Suppressor reduces recoil, Long Barrel increases range, Power Barrel boosts damage, and Shield blocks a portion of incoming frontal damage. Use each as the situation calls for.