In a new Need For Speed Unbound blog post, devs Criterion highlighted the art style and special visual effects emitted by in-game vehicles. Called “tags”, these driving VFX manifest as graffiti-like art around the lines of cars – activated by players activating boost powers.
Players can earn power-ups by performing specific actions such as jumping, drifting and more. “Need for Speed Unbound’s realistic-looking world and cars really help ground the visuals,” said art director Darren White. “Taking inspiration from street art and other mediums, we creatively subvert characters and visual effects, turning them into expressionistic illustrations of ‘you’ and ‘your actions.’ It’s literally graffiti-come-to-life.”
Street artists like Sentrock and JC Rivera contributed not only decals, but also wraps — car customization options that include a unique “transparency” option where you can expose certain parts of the cars interior.
Players will have many options to customize their driving tags. So far, 140 cars have been announced for Need For Speed Unbound.
The upcoming racing game starts with a stolen car in a family car shop. Players then take it upon themselves to recover the stolen car and participate in The Grand, a street racing challenge located in Lakeshore.
Need For Speed Unbound was first announced on October 6, and A$AP Rocky headlined the first trailer. Need For Speed Unbound’s release date is December 2 and will be released on Xbox Series X|S, PS5 and PC. A 10-hour trial version will be available on November 29.
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